# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. # This file sets the basic flags for the Objective-C language in CMake. # It also loads the available platform file for the system-compiler # if it exists. # It also loads a system - compiler - processor (or target hardware) # specific file, which is mainly useful for crosscompiling and embedded systems. include(CMakeLanguageInformation) # some compilers use different extensions (e.g. sdcc uses .rel) # so set the extension here first so it can be overridden by the compiler specific file set(CMAKE_OBJC_OUTPUT_EXTENSION .o) if(NOT CMAKE_INCLUDE_FLAG_OBJC) set(CMAKE_INCLUDE_FLAG_OBJC ${CMAKE_INCLUDE_FLAG_C}) endif() set(_INCLUDED_FILE 0) # Load compiler-specific information. if(CMAKE_OBJC_COMPILER_ID) include(Compiler/${CMAKE_OBJC_COMPILER_ID}-OBJC OPTIONAL) endif() set(CMAKE_BASE_NAME) get_filename_component(CMAKE_BASE_NAME "${CMAKE_OBJC_COMPILER}" NAME_WE) if(CMAKE_COMPILER_IS_GNUOBJC) set(CMAKE_BASE_NAME gcc) endif() # load a hardware specific file, mostly useful for embedded compilers if(CMAKE_SYSTEM_PROCESSOR) if(CMAKE_OBJC_COMPILER_ID) include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJC_COMPILER_ID}-OBJC-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) endif() if (NOT _INCLUDED_FILE) include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME}-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL) endif () endif() # load the system- and compiler specific files if(CMAKE_OBJC_COMPILER_ID) include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJC_COMPILER_ID}-OBJC OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) endif() if (NOT _INCLUDED_FILE) include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) endif () # load any compiler-wrapper specific information if (CMAKE_OBJC_COMPILER_WRAPPER) __cmake_include_compiler_wrapper(OBJC) endif () # We specify the compiler information in the system file for some # platforms, but this language may not have been enabled when the file # was first included. Include it again to get the language info. # Remove this when all compiler info is removed from system files. if (NOT _INCLUDED_FILE) include(Platform/${CMAKE_SYSTEM_NAME} OPTIONAL) endif () if(CMAKE_OBJC_SIZEOF_DATA_PTR) foreach(f ${CMAKE_OBJC_ABI_FILES}) include(${f}) endforeach() unset(CMAKE_OBJC_ABI_FILES) endif() # This should be included before the _INIT variables are # used to initialize the cache. Since the rule variables # have if blocks on them, users can still define them here. # But, it should still be after the platform file so changes can # be made to those values. if(CMAKE_USER_MAKE_RULES_OVERRIDE) # Save the full path of the file so try_compile can use it. include(${CMAKE_USER_MAKE_RULES_OVERRIDE} RESULT_VARIABLE _override) set(CMAKE_USER_MAKE_RULES_OVERRIDE "${_override}") endif() if(CMAKE_USER_MAKE_RULES_OVERRIDE_OBJC) # Save the full path of the file so try_compile can use it. include(${CMAKE_USER_MAKE_RULES_OVERRIDE_OBJC} RESULT_VARIABLE _override) set(CMAKE_USER_MAKE_RULES_OVERRIDE_OBJC "${_override}") endif() # for most systems a module is the same as a shared library # so unless the variable CMAKE_MODULE_EXISTS is set just # copy the values from the LIBRARY variables if(NOT CMAKE_MODULE_EXISTS) set(CMAKE_SHARED_MODULE_OBJC_FLAGS ${CMAKE_SHARED_LIBRARY_OBJC_FLAGS}) set(CMAKE_SHARED_MODULE_CREATE_OBJC_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_OBJC_FLAGS}) endif() set(CMAKE_OBJC_FLAGS_INIT "$ENV{OBJCFLAGS} ${CMAKE_OBJC_FLAGS_INIT}") cmake_initialize_per_config_variable(CMAKE_OBJC_FLAGS "Flags used by the Objective-C compiler") if(CMAKE_OBJC_STANDARD_LIBRARIES_INIT) set(CMAKE_OBJC_STANDARD_LIBRARIES "${CMAKE_OBJC_STANDARD_LIBRARIES_INIT}" CACHE STRING "Libraries linked by default with all Objective-C applications.") mark_as_advanced(CMAKE_OBJC_STANDARD_LIBRARIES) endif() include(CMakeCommonLanguageInclude) # now define the following rule variables # CMAKE_OBJC_CREATE_SHARED_LIBRARY # CMAKE_OBJC_CREATE_SHARED_MODULE # CMAKE_OBJC_COMPILE_OBJECT # CMAKE_OBJC_LINK_EXECUTABLE # variables supplied by the generator at use time # # the target without the suffix # # # # # # Objective-C compiler information # # # # # Static library tools # # # create an Objective-C shared library if(NOT CMAKE_OBJC_CREATE_SHARED_LIBRARY) set(CMAKE_OBJC_CREATE_SHARED_LIBRARY " -o ") endif() # create an Objective-C shared module just copy the shared library rule if(NOT CMAKE_OBJC_CREATE_SHARED_MODULE) set(CMAKE_OBJC_CREATE_SHARED_MODULE ${CMAKE_OBJC_CREATE_SHARED_LIBRARY}) endif() # Create an static archive incrementally for large object file counts. # If CMAKE_OBJC_CREATE_STATIC_LIBRARY is set it will override these. if(NOT DEFINED CMAKE_OBJC_ARCHIVE_CREATE) set(CMAKE_OBJC_ARCHIVE_CREATE " qc ") endif() if(NOT DEFINED CMAKE_OBJC_ARCHIVE_APPEND) set(CMAKE_OBJC_ARCHIVE_APPEND " q ") endif() if(NOT DEFINED CMAKE_OBJC_ARCHIVE_FINISH) set(CMAKE_OBJC_ARCHIVE_FINISH " ") endif() # compile an Objective-C file into an object file if(NOT CMAKE_OBJC_COMPILE_OBJECT) set(CMAKE_OBJC_COMPILE_OBJECT " -x objective-c -o -c ") endif() if(NOT CMAKE_OBJC_LINK_EXECUTABLE) set(CMAKE_OBJC_LINK_EXECUTABLE " -o ") endif() if(NOT CMAKE_EXECUTABLE_RUNTIME_OBJC_FLAG) set(CMAKE_EXECUTABLE_RUNTIME_OBJC_FLAG ${CMAKE_SHARED_LIBRARY_RUNTIME_OBJC_FLAG}) endif() if(NOT CMAKE_EXECUTABLE_RUNTIME_OBJC_FLAG_SEP) set(CMAKE_EXECUTABLE_RUNTIME_OBJC_FLAG_SEP ${CMAKE_SHARED_LIBRARY_RUNTIME_OBJC_FLAG_SEP}) endif() if(NOT CMAKE_EXECUTABLE_RPATH_LINK_OBJC_FLAG) set(CMAKE_EXECUTABLE_RPATH_LINK_OBJC_FLAG ${CMAKE_SHARED_LIBRARY_RPATH_LINK_OBJC_FLAG}) endif() set(CMAKE_OBJC_INFORMATION_LOADED 1)