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- Raw TCP/IP interface for lwIP
- Authors: Adam Dunkels, Leon Woestenberg, Christiaan Simons
- lwIP provides three Application Program's Interfaces (APIs) for programs
- to use for communication with the TCP/IP code:
- * low-level "core" / "callback" or "raw" API.
- * higher-level "sequential" API.
- * BSD-style socket API.
- The raw API (sometimes called native API) is an event-driven API designed
- to be used without an operating system that implements zero-copy send and
- receive. This API is also used by the core stack for interaction between
- the various protocols. It is the only API available when running lwIP
- without an operating system.
- The sequential API provides a way for ordinary, sequential, programs
- to use the lwIP stack. It is quite similar to the BSD socket API. The
- model of execution is based on the blocking open-read-write-close
- paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
- code and the application program must reside in different execution
- contexts (threads).
- The socket API is a compatibility API for existing applications,
- currently it is built on top of the sequential API. It is meant to
- provide all functions needed to run socket API applications running
- on other platforms (e.g. unix / windows etc.). However, due to limitations
- in the specification of this API, there might be incompatibilities
- that require small modifications of existing programs.
- ** Multithreading
- lwIP started targeting single-threaded environments. When adding multi-
- threading support, instead of making the core thread-safe, another
- approach was chosen: there is one main thread running the lwIP core
- (also known as the "tcpip_thread"). When running in a multithreaded
- environment, raw API functions MUST only be called from the core thread
- since raw API functions are not protected from concurrent access (aside
- from pbuf- and memory management functions). Application threads using
- the sequential- or socket API communicate with this main thread through
- message passing.
- As such, the list of functions that may be called from
- other threads or an ISR is very limited! Only functions
- from these API header files are thread-safe:
- - api.h
- - netbuf.h
- - netdb.h
- - netifapi.h
- - pppapi.h
- - sockets.h
- - sys.h
- Additionaly, memory (de-)allocation functions may be
- called from multiple threads (not ISR!) with NO_SYS=0
- since they are protected by SYS_LIGHTWEIGHT_PROT and/or
- semaphores.
- Netconn or Socket API functions are thread safe against the
- core thread but they are not reentrant at the control block
- granularity level. That is, a UDP or TCP control block must
- not be shared among multiple threads without proper locking.
- If SYS_LIGHTWEIGHT_PROT is set to 1 and
- LWIP_ALLOW_MEM_FREE_FROM_OTHER_CONTEXT is set to 1,
- pbuf_free() may also be called from another thread or
- an ISR (since only then, mem_free - for PBUF_RAM - may
- be called from an ISR: otherwise, the HEAP is only
- protected by semaphores).
- ** The remainder of this document discusses the "raw" API. **
- The raw TCP/IP interface allows the application program to integrate
- better with the TCP/IP code. Program execution is event based by
- having callback functions being called from within the TCP/IP
- code. The TCP/IP code and the application program both run in the same
- thread. The sequential API has a much higher overhead and is not very
- well suited for small systems since it forces a multithreaded paradigm
- on the application.
- The raw TCP/IP interface is not only faster in terms of code execution
- time but is also less memory intensive. The drawback is that program
- development is somewhat harder and application programs written for
- the raw TCP/IP interface are more difficult to understand. Still, this
- is the preferred way of writing applications that should be small in
- code size and memory usage.
- All APIs can be used simultaneously by different application
- programs. In fact, the sequential API is implemented as an application
- program using the raw TCP/IP interface.
- Do not confuse the lwIP raw API with raw Ethernet or IP sockets.
- The former is a way of interfacing the lwIP network stack (including
- TCP and UDP), the later refers to processing raw Ethernet or IP data
- instead of TCP connections or UDP packets.
- Raw API applications may never block since all packet processing
- (input and output) as well as timer processing (TCP mainly) is done
- in a single execution context.
- --- Callbacks
- Program execution is driven by callbacks functions, which are then
- invoked by the lwIP core when activity related to that application
- occurs. A particular application may register to be notified via a
- callback function for events such as incoming data available, outgoing
- data sent, error notifications, poll timer expiration, connection
- closed, etc. An application can provide a callback function to perform
- processing for any or all of these events. Each callback is an ordinary
- C function that is called from within the TCP/IP code. Every callback
- function is passed the current TCP or UDP connection state as an
- argument. Also, in order to be able to keep program specific state,
- the callback functions are called with a program specified argument
- that is independent of the TCP/IP state.
- The function for setting the application connection state is:
- - void tcp_arg(struct tcp_pcb *pcb, void *arg)
- Specifies the program specific state that should be passed to all
- other callback functions. The "pcb" argument is the current TCP
- connection control block, and the "arg" argument is the argument
- that will be passed to the callbacks.
-
- --- TCP connection setup
- The functions used for setting up connections is similar to that of
- the sequential API and of the BSD socket API. A new TCP connection
- identifier (i.e., a protocol control block - PCB) is created with the
- tcp_new() function. This PCB can then be either set to listen for new
- incoming connections or be explicitly connected to another host.
- - struct tcp_pcb *tcp_new(void)
- Creates a new connection identifier (PCB). If memory is not
- available for creating the new pcb, NULL is returned.
- - err_t tcp_bind(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
- u16_t port)
- Binds the pcb to a local IP address and port number. The IP address
- can be specified as IP_ADDR_ANY in order to bind the connection to
- all local IP addresses.
- If another connection is bound to the same port, the function will
- return ERR_USE, otherwise ERR_OK is returned.
- - struct tcp_pcb *tcp_listen(struct tcp_pcb *pcb)
- Commands a pcb to start listening for incoming connections. When an
- incoming connection is accepted, the function specified with the
- tcp_accept() function will be called. The pcb will have to be bound
- to a local port with the tcp_bind() function.
- The tcp_listen() function returns a new connection identifier, and
- the one passed as an argument to the function will be
- deallocated. The reason for this behavior is that less memory is
- needed for a connection that is listening, so tcp_listen() will
- reclaim the memory needed for the original connection and allocate a
- new smaller memory block for the listening connection.
- tcp_listen() may return NULL if no memory was available for the
- listening connection. If so, the memory associated with the pcb
- passed as an argument to tcp_listen() will not be deallocated.
- - struct tcp_pcb *tcp_listen_with_backlog(struct tcp_pcb *pcb, u8_t backlog)
- Same as tcp_listen, but limits the number of outstanding connections
- in the listen queue to the value specified by the backlog argument.
- To use it, your need to set TCP_LISTEN_BACKLOG=1 in your lwipopts.h.
- - void tcp_accept(struct tcp_pcb *pcb,
- err_t (* accept)(void *arg, struct tcp_pcb *newpcb,
- err_t err))
- Specified the callback function that should be called when a new
- connection arrives on a listening connection.
- - err_t tcp_connect(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
- u16_t port, err_t (* connected)(void *arg,
- struct tcp_pcb *tpcb,
- err_t err));
- Sets up the pcb to connect to the remote host and sends the
- initial SYN segment which opens the connection.
- The tcp_connect() function returns immediately; it does not wait for
- the connection to be properly setup. Instead, it will call the
- function specified as the fourth argument (the "connected" argument)
- when the connection is established. If the connection could not be
- properly established, either because the other host refused the
- connection or because the other host didn't answer, the "err"
- callback function of this pcb (registered with tcp_err, see below)
- will be called.
- The tcp_connect() function can return ERR_MEM if no memory is
- available for enqueueing the SYN segment. If the SYN indeed was
- enqueued successfully, the tcp_connect() function returns ERR_OK.
- --- Sending TCP data
- TCP data is sent by enqueueing the data with a call to
- tcp_write(). When the data is successfully transmitted to the remote
- host, the application will be notified with a call to a specified
- callback function.
- - err_t tcp_write(struct tcp_pcb *pcb, const void *dataptr, u16_t len,
- u8_t apiflags)
- Enqueues the data pointed to by the argument dataptr. The length of
- the data is passed as the len parameter. The apiflags can be one or more of:
- - TCP_WRITE_FLAG_COPY: indicates whether the new memory should be allocated
- for the data to be copied into. If this flag is not given, no new memory
- should be allocated and the data should only be referenced by pointer. This
- also means that the memory behind dataptr must not change until the data is
- ACKed by the remote host
- - TCP_WRITE_FLAG_MORE: indicates that more data follows. If this is omitted,
- the PSH flag is set in the last segment created by this call to tcp_write.
- If this flag is given, the PSH flag is not set.
- The tcp_write() function will fail and return ERR_MEM if the length
- of the data exceeds the current send buffer size or if the length of
- the queue of outgoing segment is larger than the upper limit defined
- in lwipopts.h. The number of bytes available in the output queue can
- be retrieved with the tcp_sndbuf() function.
- The proper way to use this function is to call the function with at
- most tcp_sndbuf() bytes of data. If the function returns ERR_MEM,
- the application should wait until some of the currently enqueued
- data has been successfully received by the other host and try again.
- - void tcp_sent(struct tcp_pcb *pcb,
- err_t (* sent)(void *arg, struct tcp_pcb *tpcb,
- u16_t len))
- Specifies the callback function that should be called when data has
- successfully been received (i.e., acknowledged) by the remote
- host. The len argument passed to the callback function gives the
- amount bytes that was acknowledged by the last acknowledgment.
-
- --- Receiving TCP data
- TCP data reception is callback based - an application specified
- callback function is called when new data arrives. When the
- application has taken the data, it has to call the tcp_recved()
- function to indicate that TCP can advertise increase the receive
- window.
- - void tcp_recv(struct tcp_pcb *pcb,
- err_t (* recv)(void *arg, struct tcp_pcb *tpcb,
- struct pbuf *p, err_t err))
- Sets the callback function that will be called when new data
- arrives. The callback function will be passed a NULL pbuf to
- indicate that the remote host has closed the connection. If
- there are no errors and the callback function is to return
- ERR_OK, then it must free the pbuf. Otherwise, it must not
- free the pbuf so that lwIP core code can store it.
- - void tcp_recved(struct tcp_pcb *pcb, u16_t len)
- Must be called when the application has received the data. The len
- argument indicates the length of the received data.
- --- Application polling
- When a connection is idle (i.e., no data is either transmitted or
- received), lwIP will repeatedly poll the application by calling a
- specified callback function. This can be used either as a watchdog
- timer for killing connections that have stayed idle for too long, or
- as a method of waiting for memory to become available. For instance,
- if a call to tcp_write() has failed because memory wasn't available,
- the application may use the polling functionality to call tcp_write()
- again when the connection has been idle for a while.
- - void tcp_poll(struct tcp_pcb *pcb,
- err_t (* poll)(void *arg, struct tcp_pcb *tpcb),
- u8_t interval)
- Specifies the polling interval and the callback function that should
- be called to poll the application. The interval is specified in
- number of TCP coarse grained timer shots, which typically occurs
- twice a second. An interval of 10 means that the application would
- be polled every 5 seconds.
- --- Closing and aborting connections
- - err_t tcp_close(struct tcp_pcb *pcb)
- Closes the connection. The function may return ERR_MEM if no memory
- was available for closing the connection. If so, the application
- should wait and try again either by using the acknowledgment
- callback or the polling functionality. If the close succeeds, the
- function returns ERR_OK.
- The pcb is deallocated by the TCP code after a call to tcp_close().
- - void tcp_abort(struct tcp_pcb *pcb)
- Aborts the connection by sending a RST (reset) segment to the remote
- host. The pcb is deallocated. This function never fails.
- ATTENTION: When calling this from one of the TCP callbacks, make
- sure you always return ERR_ABRT (and never return ERR_ABRT otherwise
- or you will risk accessing deallocated memory or memory leaks!
- If a connection is aborted because of an error, the application is
- alerted of this event by the err callback. Errors that might abort a
- connection are when there is a shortage of memory. The callback
- function to be called is set using the tcp_err() function.
- - void tcp_err(struct tcp_pcb *pcb, void (* err)(void *arg,
- err_t err))
- The error callback function does not get the pcb passed to it as a
- parameter since the pcb may already have been deallocated.
- --- UDP interface
- The UDP interface is similar to that of TCP, but due to the lower
- level of complexity of UDP, the interface is significantly simpler.
- - struct udp_pcb *udp_new(void)
- Creates a new UDP pcb which can be used for UDP communication. The
- pcb is not active until it has either been bound to a local address
- or connected to a remote address.
- - void udp_remove(struct udp_pcb *pcb)
- Removes and deallocates the pcb.
-
- - err_t udp_bind(struct udp_pcb *pcb, ip_addr_t *ipaddr,
- u16_t port)
- Binds the pcb to a local address. The IP-address argument "ipaddr"
- can be IP_ADDR_ANY to indicate that it should listen to any local IP
- address. The function currently always return ERR_OK.
- - err_t udp_connect(struct udp_pcb *pcb, ip_addr_t *ipaddr,
- u16_t port)
- Sets the remote end of the pcb. This function does not generate any
- network traffic, but only set the remote address of the pcb.
- - err_t udp_disconnect(struct udp_pcb *pcb)
- Remove the remote end of the pcb. This function does not generate
- any network traffic, but only removes the remote address of the pcb.
- - err_t udp_send(struct udp_pcb *pcb, struct pbuf *p)
- Sends the pbuf p. The pbuf is not deallocated.
- - void udp_recv(struct udp_pcb *pcb,
- void (* recv)(void *arg, struct udp_pcb *upcb,
- struct pbuf *p,
- ip_addr_t *addr,
- u16_t port),
- void *recv_arg)
- Specifies a callback function that should be called when a UDP
- datagram is received.
-
- --- System initalization
- A truly complete and generic sequence for initializing the lwIP stack
- cannot be given because it depends on additional initializations for
- your runtime environment (e.g. timers).
- We can give you some idea on how to proceed when using the raw API.
- We assume a configuration using a single Ethernet netif and the
- UDP and TCP transport layers, IPv4 and the DHCP client.
- Call these functions in the order of appearance:
- - lwip_init()
- Initialize the lwIP stack and all of its subsystems.
- - netif_add(struct netif *netif, const ip4_addr_t *ipaddr,
- const ip4_addr_t *netmask, const ip4_addr_t *gw,
- void *state, netif_init_fn init, netif_input_fn input)
- Adds your network interface to the netif_list. Allocate a struct
- netif and pass a pointer to this structure as the first argument.
- Give pointers to cleared ip_addr structures when using DHCP,
- or fill them with sane numbers otherwise. The state pointer may be NULL.
- The init function pointer must point to a initialization function for
- your Ethernet netif interface. The following code illustrates its use.
-
- err_t netif_if_init(struct netif *netif)
- {
- u8_t i;
-
- for (i = 0; i < ETHARP_HWADDR_LEN; i++) {
- netif->hwaddr[i] = some_eth_addr[i];
- }
- init_my_eth_device();
- return ERR_OK;
- }
-
- For Ethernet drivers, the input function pointer must point to the lwIP
- function ethernet_input() declared in "netif/etharp.h". Other drivers
- must use ip_input() declared in "lwip/ip.h".
-
- - netif_set_default(struct netif *netif)
- Registers the default network interface.
- - netif_set_link_up(struct netif *netif)
- This is the hardware link state; e.g. whether cable is plugged for wired
- Ethernet interface. This function must be called even if you don't know
- the current state. Having link up and link down events is optional but
- DHCP and IPv6 discover benefit well from those events.
- - netif_set_up(struct netif *netif)
- This is the administrative (= software) state of the netif, when the
- netif is fully configured this function must be called.
- - dhcp_start(struct netif *netif)
- Creates a new DHCP client for this interface on the first call.
-
- You can peek in the netif->dhcp struct for the actual DHCP status.
- - sys_check_timeouts()
- When the system is running, you have to periodically call
- sys_check_timeouts() which will handle all timers for all protocols in
- the stack; add this to your main loop or equivalent.
- --- Optimization hints
- The first thing you want to optimize is the lwip_standard_checksum()
- routine from src/core/inet.c. You can override this standard
- function with the #define LWIP_CHKSUM <your_checksum_routine>.
- There are C examples given in inet.c or you might want to
- craft an assembly function for this. RFC1071 is a good
- introduction to this subject.
- Other significant improvements can be made by supplying
- assembly or inline replacements for htons() and htonl()
- if you're using a little-endian architecture.
- #define lwip_htons(x) <your_htons>
- #define lwip_htonl(x) <your_htonl>
- If you #define them to htons() and htonl(), you should
- #define LWIP_DONT_PROVIDE_BYTEORDER_FUNCTIONS to prevent lwIP from
- defining hton*/ntoh* compatibility macros.
- Check your network interface driver if it reads at
- a higher speed than the maximum wire-speed. If the
- hardware isn't serviced frequently and fast enough
- buffer overflows are likely to occur.
- E.g. when using the cs8900 driver, call cs8900if_service(ethif)
- as frequently as possible. When using an RTOS let the cs8900 interrupt
- wake a high priority task that services your driver using a binary
- semaphore or event flag. Some drivers might allow additional tuning
- to match your application and network.
- For a production release it is recommended to set LWIP_STATS to 0.
- Note that speed performance isn't influenced much by simply setting
- high values to the memory options.
- For more optimization hints take a look at the lwIP wiki.
- --- Zero-copy MACs
- To achieve zero-copy on transmit, the data passed to the raw API must
- remain unchanged until sent. Because the send- (or write-)functions return
- when the packets have been enqueued for sending, data must be kept stable
- after that, too.
- This implies that *ALL* pbufs passed to send functions must *not* be reused by
- the application unless the send function returns an error indicating the pbuf
- is not sent/queued for sending.
- Also, data passed to tcp_write without the copy-flag must not be changed until
- sent and ACKed (check the amount of bytes marked as 'sent')!
- Therefore, be careful which type of PBUF you use and if you copy TCP data
- or not!
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