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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- # determine the compiler to use for Objective-C++ programs
- # NOTE, a generator may set CMAKE_OBJCXX_COMPILER before
- # loading this file to force a compiler.
- # use environment variable OBJCXX first if defined by user, next use
- # the cmake variable CMAKE_GENERATOR_OBJCXX which can be defined by a generator
- # as a default compiler
- # If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
- # as prefix for the tools (e.g. arm-elf-g++, arm-elf-ar etc.)
- #
- # Sets the following variables:
- # CMAKE_OBJCXX_COMPILER
- # CMAKE_COMPILER_IS_GNUOBJCXX
- # CMAKE_COMPILER_IS_CLANGOBJCXX
- # CMAKE_AR
- # CMAKE_RANLIB
- #
- # If not already set before, it also sets
- # _CMAKE_TOOLCHAIN_PREFIX
- include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
- # Load system-specific compiler preferences for this language.
- include(Platform/${CMAKE_SYSTEM_NAME}-Determine-OBJCXX OPTIONAL)
- include(Platform/${CMAKE_SYSTEM_NAME}-OBJCXX OPTIONAL)
- if(NOT CMAKE_OBJCXX_COMPILER_NAMES)
- set(CMAKE_OBJCXX_COMPILER_NAMES clang++)
- endif()
- if("${CMAKE_GENERATOR}" MATCHES "Xcode")
- set(CMAKE_OBJCXX_COMPILER_XCODE_TYPE sourcecode.cpp.objcpp)
- else()
- if(NOT CMAKE_OBJCXX_COMPILER)
- set(CMAKE_OBJCXX_COMPILER_INIT NOTFOUND)
- # prefer the environment variable OBJCXX
- if($ENV{OBJCXX} MATCHES ".+")
- get_filename_component(CMAKE_OBJCXX_COMPILER_INIT $ENV{OBJCXX} PROGRAM PROGRAM_ARGS CMAKE_OBJCXX_FLAGS_ENV_INIT)
- if(CMAKE_OBJCXX_FLAGS_ENV_INIT)
- set(CMAKE_OBJCXX_COMPILER_ARG1 "${CMAKE_OBJCXX_FLAGS_ENV_INIT}" CACHE STRING "First argument to Objective-C++ compiler")
- endif()
- if(NOT EXISTS ${CMAKE_OBJCXX_COMPILER_INIT})
- message(FATAL_ERROR "Could not find compiler set in environment variable OBJCXX:\n$ENV{OBJCXX}.\n${CMAKE_OBJCXX_COMPILER_INIT}")
- endif()
- endif()
- # next prefer the generator specified compiler
- if(CMAKE_GENERATOR_OBJCXX)
- if(NOT CMAKE_OBJCXX_COMPILER_INIT)
- set(CMAKE_OBJCXX_COMPILER_INIT ${CMAKE_GENERATOR_OBJCXX})
- endif()
- endif()
- # finally list compilers to try
- if(NOT CMAKE_OBJCXX_COMPILER_INIT)
- set(CMAKE_OBJCXX_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ clang++)
- endif()
- _cmake_find_compiler(OBJCXX)
- else()
- # we only get here if CMAKE_OBJCXX_COMPILER was specified using -D or a pre-made CMakeCache.txt
- # (e.g. via ctest) or set in CMAKE_TOOLCHAIN_FILE
- # if CMAKE_OBJCXX_COMPILER is a list of length 2, use the first item as
- # CMAKE_OBJCXX_COMPILER and the 2nd one as CMAKE_OBJCXX_COMPILER_ARG1
- list(LENGTH CMAKE_OBJCXX_COMPILER _CMAKE_OBJCXX_COMPILER_LIST_LENGTH)
- if("${_CMAKE_OBJCXX_COMPILER_LIST_LENGTH}" EQUAL 2)
- list(GET CMAKE_OBJCXX_COMPILER 1 CMAKE_OBJCXX_COMPILER_ARG1)
- list(GET CMAKE_OBJCXX_COMPILER 0 CMAKE_OBJCXX_COMPILER)
- endif()
- # if a compiler was specified by the user but without path,
- # now try to find it with the full path
- # if it is found, force it into the cache,
- # if not, don't overwrite the setting (which was given by the user) with "NOTFOUND"
- # if the C compiler already had a path, reuse it for searching the CXX compiler
- get_filename_component(_CMAKE_USER_OBJCXX_COMPILER_PATH "${CMAKE_OBJCXX_COMPILER}" PATH)
- if(NOT _CMAKE_USER_OBJCXX_COMPILER_PATH)
- find_program(CMAKE_OBJCXX_COMPILER_WITH_PATH NAMES ${CMAKE_OBJCXX_COMPILER})
- if(CMAKE_OBJCXX_COMPILER_WITH_PATH)
- set(CMAKE_OBJCXX_COMPILER ${CMAKE_OBJCXX_COMPILER_WITH_PATH} CACHE STRING "Objective-C++ compiler" FORCE)
- endif()
- unset(CMAKE_OBJCXX_COMPILER_WITH_PATH CACHE)
- endif()
- endif()
- mark_as_advanced(CMAKE_OBJCXX_COMPILER)
- # Each entry in this list is a set of extra flags to try
- # adding to the compile line to see if it helps produce
- # a valid identification file.
- set(CMAKE_OBJCXX_COMPILER_ID_TEST_FLAGS_FIRST)
- set(CMAKE_OBJCXX_COMPILER_ID_TEST_FLAGS
- # Try compiling to an object file only.
- "-c"
- # ARMClang need target options
- "--target=arm-arm-none-eabi -mcpu=cortex-m3"
- )
- endif()
- # Build a small source file to identify the compiler.
- if(NOT CMAKE_OBJCXX_COMPILER_ID_RUN)
- set(CMAKE_OBJCXX_COMPILER_ID_RUN 1)
- # Try to identify the compiler.
- set(CMAKE_OBJCXX_COMPILER_ID)
- file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
- CMAKE_OBJCXX_COMPILER_ID_PLATFORM_CONTENT)
- # Match the link line from xcodebuild output of the form
- # Ld ...
- # ...
- # /path/to/cc ...CompilerIdOBJCXX/...
- # to extract the compiler front-end for the language.
- set(CMAKE_OBJCXX_COMPILER_ID_TOOL_MATCH_REGEX "\nLd[^\n]*(\n[ \t]+[^\n]*)*\n[ \t]+([^ \t\r\n]+)[^\r\n]*-o[^\r\n]*CompilerIdOBJCXX/(\\./)?(CompilerIdOBJCXX.(framework|xctest)/)?CompilerIdOBJCXX[ \t\n\\\"]")
- set(CMAKE_OBJCXX_COMPILER_ID_TOOL_MATCH_INDEX 2)
- include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
- CMAKE_DETERMINE_COMPILER_ID(OBJCXX OBJCXXFLAGS CMakeOBJCXXCompilerId.mm)
- # Set old compiler and platform id variables.
- if(CMAKE_OBJCXX_COMPILER_ID MATCHES "GNU")
- set(CMAKE_COMPILER_IS_GNUOBJCXX 1)
- endif()
- if(CMAKE_OBJCXX_COMPILER_ID MATCHES "Clang")
- set(CMAKE_COMPILER_IS_CLANGOBJCXX 1)
- endif()
- endif()
- if (NOT _CMAKE_TOOLCHAIN_LOCATION)
- get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_OBJCXX_COMPILER}" PATH)
- endif ()
- # if we have a g++ cross compiler, they have usually some prefix, like
- # e.g. powerpc-linux-g++, arm-elf-g++ or i586-mingw32msvc-g++ , optionally
- # with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2).
- # The other tools of the toolchain usually have the same prefix
- # NAME_WE cannot be used since then this test will fail for names like
- # "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be
- # "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-"
- if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX)
- if("${CMAKE_OBJCXX_COMPILER_ID}" MATCHES "GNU|Clang|QCC")
- get_filename_component(COMPILER_BASENAME "${CMAKE_OBJCXX_COMPILER}" NAME)
- if (COMPILER_BASENAME MATCHES "^(.+-)(clan)?[gc]\\+\\+(-[0-9]+(\\.[0-9]+)*)?(-[^.]+)?(\\.exe)?$")
- set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
- set(_CMAKE_COMPILER_SUFFIX ${CMAKE_MATCH_5})
- elseif("${CMAKE_OBJCXX_COMPILER_ID}" MATCHES "Clang")
- if(CMAKE_OBJCXX_COMPILER_TARGET)
- set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_OBJCXX_COMPILER_TARGET}-)
- endif()
- elseif(COMPILER_BASENAME MATCHES "QCC(\\.exe)?$")
- if(CMAKE_OBJCXX_COMPILER_TARGET MATCHES "gcc_nto([a-z0-9]+_[0-9]+|[^_le]+)(le)")
- set(_CMAKE_TOOLCHAIN_PREFIX nto${CMAKE_MATCH_1}-)
- endif()
- endif ()
- # if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils
- # but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.)
- if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$")
- set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
- endif ()
- endif()
- endif ()
- set(_CMAKE_PROCESSING_LANGUAGE "OBJCXX")
- include(CMakeFindBinUtils)
- include(Compiler/${CMAKE_OBJCXX_COMPILER_ID}-FindBinUtils OPTIONAL)
- unset(_CMAKE_PROCESSING_LANGUAGE)
- if(CMAKE_OBJCXX_COMPILER_ARCHITECTURE_ID)
- set(_SET_CMAKE_OBJCXX_COMPILER_ARCHITECTURE_ID
- "set(CMAKE_OBJCXX_COMPILER_ARCHITECTURE_ID ${CMAKE_OBJCXX_COMPILER_ARCHITECTURE_ID})")
- else()
- set(_SET_CMAKE_OBJCXX_COMPILER_ARCHITECTURE_ID "")
- endif()
- if(CMAKE_OBJCXX_XCODE_ARCHS)
- set(SET_CMAKE_XCODE_ARCHS
- "set(CMAKE_XCODE_ARCHS \"${CMAKE_OBJCXX_XCODE_ARCHS}\")")
- endif()
- # configure all variables set in this file
- configure_file(${CMAKE_ROOT}/Modules/CMakeOBJCXXCompiler.cmake.in
- ${CMAKE_PLATFORM_INFO_DIR}/CMakeOBJCXXCompiler.cmake
- @ONLY
- )
- set(CMAKE_OBJCXX_COMPILER_ENV_VAR "OBJCXX")
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