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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- #[=======================================================================[.rst:
- FindOpenSceneGraph
- ------------------
- Find OpenSceneGraph (3D graphics application programming interface)
- This module searches for the OpenSceneGraph core "osg" library as well
- as :module:`FindOpenThreads`, and whatever additional ``COMPONENTS``
- (nodekits) that you specify.
- ::
- See http://www.openscenegraph.org
- NOTE: To use this module effectively you must either require ``CMake >=
- 2.6.3`` with :command:`cmake_minimum_required(VERSION 2.6.3)` or download
- and place :module:`FindOpenThreads`, :module:`Findosg` functions,
- :module:`Findosg` and ``Find<etc>.cmake`` files into your
- :variable:`CMAKE_MODULE_PATH`.
- ==================================
- This module accepts the following variables (note mixed case)
- ::
- OpenSceneGraph_DEBUG - Enable debugging output
- ::
- OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
- automatically
- The following environment variables are also respected for finding the
- OSG and it's various components. :variable:`CMAKE_PREFIX_PATH` can also be
- used for this (see :command:`find_library` CMake documentation).
- ``<MODULE>_DIR``
- (where ``MODULE`` is of the form "OSGVOLUME" and there is
- a :module:`FindosgVolume`.cmake` file)
- ``OSG_DIR``
- ..
- ``OSGDIR``
- ..
- ``OSG_ROOT``
- ..
- [CMake 2.8.10]: The CMake variable ``OSG_DIR`` can now be used as well to
- influence detection, instead of needing to specify an environment
- variable.
- This module defines the following output variables:
- ::
- OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
- ::
- OPENSCENEGRAPH_VERSION - The version of the OSG which was found
- ::
- OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
- ::
- OPENSCENEGRAPH_LIBRARIES - The OSG libraries
- ================================== Example Usage:
- ::
- find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
- # libOpenThreads & libosg automatically searched
- include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
- ::
- add_executable(foo foo.cc)
- target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
- #]=======================================================================]
- #
- # Naming convention:
- # Local variables of the form _osg_foo
- # Input variables of the form OpenSceneGraph_FOO
- # Output variables of the form OPENSCENEGRAPH_FOO
- #
- include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
- set(_osg_modules_to_process)
- foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
- list(APPEND _osg_modules_to_process ${_osg_component})
- endforeach()
- list(APPEND _osg_modules_to_process "osg" "OpenThreads")
- list(REMOVE_DUPLICATES _osg_modules_to_process)
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Components = ${_osg_modules_to_process}")
- endif()
- #
- # First we need to find and parse osg/Version
- #
- OSG_FIND_PATH(OSG osg/Version)
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(OSG)
- endif()
- # Try to ascertain the version...
- if(OSG_INCLUDE_DIR)
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
- endif()
- set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version")
- if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}")
- set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version")
- endif()
- if(EXISTS "${_osg_Version_file}")
- file(STRINGS "${_osg_Version_file}" _osg_Version_contents
- REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+")
- else()
- set(_osg_Version_contents "unknown")
- endif()
- string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
- _osg_old_defines "${_osg_Version_contents}")
- string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
- _osg_new_defines "${_osg_Version_contents}")
- if(_osg_old_defines)
- string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- elseif(_osg_new_defines)
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- else()
- message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Failed to parse version number, please report this as a bug")
- endif()
- unset(_osg_Version_contents)
- set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
- CACHE INTERNAL "The version of OSG which was detected")
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected version ${OPENSCENEGRAPH_VERSION}")
- endif()
- endif()
- set(_osg_quiet)
- if(OpenSceneGraph_FIND_QUIETLY)
- set(_osg_quiet "QUIET")
- endif()
- #
- # Here we call find_package() on all of the components
- #
- foreach(_osg_module ${_osg_modules_to_process})
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
- endif()
- find_package(${_osg_module} ${_osg_quiet})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- # append to list if module was found OR is required
- if( ${_osg_module_UC}_FOUND OR OpenSceneGraph_FIND_REQUIRED )
- list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
- list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
- endif()
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(${_osg_module})
- endif()
- endforeach()
- if(OPENSCENEGRAPH_INCLUDE_DIR)
- list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
- endif()
- #
- # Check each module to see if it's found
- #
- set(_osg_component_founds)
- if(OpenSceneGraph_FIND_REQUIRED)
- foreach(_osg_module ${_osg_modules_to_process})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND)
- endforeach()
- endif()
- include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph
- REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds}
- VERSION_VAR OPENSCENEGRAPH_VERSION)
- unset(_osg_component_founds)
- set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})
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